Sunday, October 4, 2009
MSotD- Rammstein- Rosenrot
I stopped listening to Oldies That I Associate With Various Nice Things, and started listening to Rammstein. Ah, being a teenager.
Heh, these MSotD updates are a hell of a lot easier to churn out than actual blog posts.
Monday, September 21, 2009
Musical Selection of the day-Queens of the Stone Age-Misfit Love(live)
Probably one of the best performance bands in the world, probably one for the best modern bands period.
Let's Play-DFO
Dungeon Fighter Online is a throwback to those old arcade sidescroller games that used to drain all the shiny coins from your pockets and make you go into RAGEMODE everytime you lost, causing everyone in the arcade to look at you funny as you hulked out on the cabinet, demanding your money back. Of course, machines cannot sympathize with your plight. They can only do their intended work and enslave the human race. But enough with the tangents, let's talk about the game. As previously mentioned, DFO is essentially a sprite based 2d sidescroller, which isn't very special until you incorporate the dungeon crawler elements and the extreme flashiness. Seriously, in a team dungeon run there are so many neon bright lights and numbers flashing up on the screen its like taking a walk through Las Vegas, or an upscale strip club. It induces hysteria in twelve year old shonen fans and nausea in old boring fucks. Everyone else will just have a good time. The game is fast paced, and often time you escape dungeons just by the skin of your teeth. It's all about timing, knowing the attacks your enemies use, and exploiting the strengths of your class to the fullest. There is no mercy for pussies here, those whose senses have been dulled by tapping left click repeatedly while their brains turn into pig food. If you aren't on top of your game, you will die, and often. But once you get on top of your game, you will have a ball. Watching your character unleash pure hell and fury on your enemies is bliss, and beating that dungeon that pwn'd your face will make you feel like a king, or as much a king as an mmo can make you. The game is divided into five classes, Slayers, swordsmen who make weaboos lose their shit, Gunners, long ranged powerhouses and my personal favorite, Fighters, hand to hand technicians, Priests, giant hulk men who swing massive crosses around like twigs, and Mages, jailbait practitioners of the occult. A more detailed and practical description of each class can be found here. From the outset, you run dungeons and reduce monsters to little grey blobs, which I guess is more appropriate then dismemberment, but its still pretty damn silly. As you fight and murder, you gain exp, which will level you. You slaughter your way into the heart of the dungeon, the boss room, containing the boss monster, who of course is hax and will smash your face if you're not careful. At the end, you get a nice exp bonus for beating the dungeon, your style(gained through combos and aerial attacks) and technic(gained through back attacks, counters, and overkills) points are totaled, the amount of hits you've taken are subtracted from said score, and an overall grade is given(f,d,c,b,a,s,ss,sss), which effects your exp bonus. You also get to pick a reward card, though word to the wise, the bottom row, which must be paid for, will usually net you nothing. The game is a bit grindy, especially once you get up into the 'teens and beyond, but the quests mitigate your exp needs. Where the game potentially gets annoying is the fatigue system. You get 156 points everyday, which translates into 156 dungeon rooms. While this system can potentially keep you from sitting infront of the computer all day and force you to find additional sources of entertainment, it can also be an annoying hindrance, especially when you need to drop potions(you can't buy potions in game unless you have PvP points, and in order to get potions from npcs you need to trade resources dropped from monsters, which can waste fatigue) One could argue that the fatigue system negates the need for a grind, but it doesn't seem the grind will be reduced at this very moment. In any case, the game is still bucket loads of fun. Play it for nostalgia, play it because you have nothing else to do other then be an annoying cunt, but whatever you do, GET IN THE GAME BRO. Linkage
Friday, September 18, 2009
MSotD- Vera Lynn- We'll Meet Again
The song itself is pretty good I guess, but the reason why I love it is because I mentally associate it with Dr. Strangelove or How I Learned to Stop Worrying and Love the Bomb. As you can see from the clip, it is the best way to end a movie ever.
Old songs synced to footage of nuclear explosions is great. I harbor a strange love for the combination and you should too.
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